One room. Up to four rivals. No account needed.
Only two of you? Bots fill the empty spots.
1. Grow. Begin the experiment, choose a cell commitment, then click open or enemy space. Cautious, steady and rush fronts advance at 20, 32, 48 cells per second. Higher commitments move faster but put more cells at risk.
2. Nourish. Capture gold diamonds for +7 cells/second each. More territory also grows your income and storage. Each experiment uses one of three symmetric nine-nutrient layouts.
3. Compete. Click a rival to advance toward them and attack when your borders meet. Enemy tiles cost more cells. A normal order redirects your unspent primary-front cells.
4. Adapt. Energy regenerates at 2 per second, up to 100. Growth surge (35 energy, 22s cooldown) doubles income and boosts advance speed for 8 seconds. Cell membrane (40 energy, 26s cooldown) triples enemy capture costs for 10 seconds. Branch (60 energy, 30s cooldown) sends the selected percentage of your bank toward a second target without cancelling your primary front. Only one branch can run at a time.
5. Take control. Early pulsing gold rings reward 120 cells and 30 energy. Once 80% of the dish is occupied, blooms retire. Control 60% of the dish—or eliminate every rival—to win. Permanent nutrients boost income, but cannot win the match.
Keyboard: Q for surge, W for membrane, E to aim a branch, Escape to cancel. Focus the map, use arrow keys to aim, Enter to send, and P to pause solo games. Multiplayer rooms run continuously for up to 30 minutes; leaving does not pause other players.